Welcome to my portfolio!
I'm a game designer with 4 years professional game industry experience. While I've worked on a wide variety of different projects and platforms, most recently I've been a Game Data Quality Analyst at Experis - contracted to Meta working on exciting updates to the metaverse and avatars. I also make indie games at my indie studio, 2 Macabre Productions where I have created some concept levels for Dead by Daylight, and a spin off game for Behaviour Interactive!
I've also begun an exciting career in UI/UX design by completing certifications from Coursera & Google and case studies to build and refine my skill sets.
I focus on designing, building, and programming projects that are compelling and visually interesting.
Role: Co-Level Designer
Ranked out of 217:
#13 Innovation
#58 Overall
#73 Quality
#117 Completeness
Role: 3D Artist
Created with Team Applesauce
during a P1 Games Jam.
Theme: Green/Recycling
Ranked Second